Nvidia Unleashes NPC Renaissance: AI-Generated Characters Take a Shot at Realism

At ComputeX, Nvidia introduced its new generative AI service called "Nvidia ACE" aimed at game developers, with the goal of bringing video game characters, specifically non-playable characters (NPCs), to life. The service showcased advancements such as characters that respond to verbal cues using Nvidia's text-to-speech software, Riva, and remarkably realistic lighting and shadows through their image model RTX Direct Illumination. While the demo received mixed reviews, the concept of using generative AI to create fresh and immersive video game experiences is undoubtedly intriguing. Additionally, Nvidia unveiled its powerful AI supercomputer, DGX GH200, which combines 256 of their new superchips to operate as a single, ultra-high-performance GPU. With Google, Meta, and Microsoft set to experiment with DGX, Nvidia is ready to make its mark alongside FAAMG (Facebook, Apple, Amazon, Meta, Google).
Source: Nvidia URL: https://www.nvidia.com/en-us/geforce/news/nvidia-ace-for-games-generative-ai-npcs/?utm_source=www.theneurondaily.com&utm_medium=referral&utm_campaign=nvidia-strikes-again